- We developed 11 mobile games and 8 themes in one year, this explains why I didn't have the time to blog, it was well worth it though, we hit 6 million downloads!
- The best gaming experience is still on a desktop, but that's not where the market is, and not the technology either (yet)
- PC Desktops do have some serious value in terms of digital production, can I ever go back to a Macbook Pro / OSX if I make a living using Adobe / Nokia software?
- Great ideas in the high-end phone market, might be forgotten once these capabilities become available to the rest of the market.
- Recycling technology and using your domestic market (China/India) to enable is a winning strategy.
- The first company to enable offline mobile ad-serving will get a lot of business (including ours)
- The only thing Android has to worry about is Android.
- Both Apple and Google will start having problems once they have a legacy of devices with different capabilities, which will eventually happen.
- As Asia becomes richer, it will also become more creatively diverse and important in terms of shaping future design.
- Flash Lite is still grossly underestimated and underutilized.
- Will anyone remember Angry Birds, any mobile game in 5 years? What is the lifespan of a mobile game?
Showing posts with label google. Show all posts
Showing posts with label google. Show all posts
Monday, April 25, 2011
Before another year zips by...
Well, my we have been busy, just a quick update, and some points I will expand on:
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